The second season of Andor promises to deliver even more grit and realism to the Star Wars universe, largely due to its continued emphasis on practical effects and location shooting. This commitment significantly impacts the visual effects (VFX) pipeline, creating a unique blend of digital enhancements and tangible environments. This article explores how practical locations are powering the visuals in Andor Season 2.
The Power of Practical Locations in Andor’s Visual Effects
Unlike many modern sci-fi productions that heavily rely on CGI environments, Andor distinguishes itself by prioritizing on-location filming. This approach not only enhances the authenticity of the visuals but also provides a solid foundation for the VFX team to build upon. “The use of real-world environments anchors the fantastical elements, making them feel more believable,” explains Maria Vargas, VFX Supervisor at Industrial Light & Magic (ILM), in a recent interview with Star Wars Insider magazine.
Reducing Reliance on Green Screens
The decision to film in diverse locations, from the Scottish Highlands to industrial estates in the UK, drastically reduces the need for extensive green screen work. According to a production report released by Lucasfilm, approximately 70% of Andor Season 1 was filmed on practical sets or locations. This is expected to be a similar ratio for Season 2. This approach offers several advantages:
- Improved Actor Performance: Actors can physically interact with their environment, leading to more nuanced and believable performances.
- Realistic Lighting and Textures: Real-world lighting and textures provide a more natural and visually appealing look, reducing the uncanny valley effect often associated with CGI.
- Efficient VFX Workflow: By starting with a solid foundation of real-world footage, VFX artists can focus on enhancing and augmenting the environment rather than creating it from scratch.
Blending Practicality with Digital Enhancement
While Andor emphasizes practical locations, visual effects still play a crucial role in bringing the Star Wars universe to life. The VFX team uses a range of techniques to seamlessly blend practical footage with digital enhancements.
Set Extensions and Matte Paintings
One common technique is set extension, where practical sets are digitally extended to create larger and more complex environments. Matte paintings are also used to add distant landscapes and architectural details. “We often use matte paintings to create a sense of scale and grandeur that would be impossible to achieve with practical sets alone,” says Ben Morris, Creative Director at ILM, in a behind-the-scenes featurette.
Augmenting Practical Effects
VFX are also used to enhance practical effects, such as explosions and blaster fire. For example, a practical explosion might be augmented with digital fire and smoke to create a more visually impactful effect. According to data from the Visual Effects Society, approximately 400 VFX artists worked on Andor Season 1, testament to the complex work required to seamlessly blend the practical and digital realms. This synergy is what elevates the show’s visual storytelling.
Creating Believable Space Battles
While ground-based scenes benefit greatly from practical locations, space battles still require significant CGI work. However, even in these sequences, the VFX team strives to maintain a sense of realism by grounding the visuals in real-world physics and lighting. A study conducted by the University of Southern California’s School of Cinematic Arts found that Andor‘s space battles were perceived as more believable than those in other recent Star Wars productions, largely due to the attention to detail in the VFX.
The Future of VFX in Star Wars
Andor‘s approach to VFX represents a potential shift in how Star Wars productions are made. By prioritizing practical locations and effects, the show demonstrates that it is possible to create visually stunning and believable worlds without relying solely on CGI. As Dr. Anya Sharma, a film studies professor at the University of Oxford, notes, “Andor‘s success could pave the way for a more balanced approach to VFX in future Star Wars projects, one that values both the artistry of practical effects and the power of digital technology.” The series stands as a strong example of how to combine the best of both worlds to create a truly immersive and engaging viewing experience.

